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The guild 2 renaissance politics
The guild 2 renaissance politics












But in Alamannia, you have to contend with an economic slump that has been caused by the effects of trade-disrupting bandits. In Hills of Lyon, for example, you deal with a rich region that forms the hub of five trade routes. The locations are mainly differentiated by building changes in the starting towns and some adjustments to the opening economic conditions. There are a total of eight maps in the game, although they represent variations on just three general locations. There is even a bit of action involved where you can hire guards to fend off highwaymen who are intent on robbing your goods-laden carts, or you can become a rogue and rob such shipments yourself.Ĭampaigns all play out in 15th century Europe on maps that represent the English, German, and French countrysides. And, you'll also oversee businesses like in an economics-simulation game.

#The guild 2 renaissance politics upgrade

But you additionally construct and upgrade buildings, gather resources, and produce goods like in a real-time strategy game. Your character also gains experience points and levels up like in a role-playing game. Your characters have role-playing game-style ability scores, classes (patron, scholar, craftsman, and rogue), and special abilities (complete with funny line-art illustrations reminiscent of those in the Fallout games). A lot of the lines between genres are crossed. You begin with a single peasant and must gradually move him up the ladder in society by starting a business to make lots of money, acquiring a wife, having children to carry on the family name, and even running for public office. Medieval villages look and feel so authentic that you can almost smell them.Īs in Europa 1400, the focus here is on setting up a family. 4Head Studios' manner of blending The Sims-style babysitting with Middle Ages economics remains original, but the gameplay is so repetitive and meticulous that it will even wear down medieval history buffs. Much like its predecessor, 2002's Europa 1400: The Guild, this is a micromanager's dream. While nobody expects a game about building a family dynasty in medieval Europe to be an action-packed thrill ride, The Guild 2 is so detail-oriented that it should be on meds for obsessive-compulsive disorder.












The guild 2 renaissance politics